![]() It takes advantage of the very latest MSIX installer functionality, so you get all the advantages of the Microsoft Store (simple install, clean uninstall, easy app management & updates). Windows and Linux builds with the latest graphics API support can be found via this comment. Happy to announce that the Warzone 2100 Project has published the very latest version of this classic, open source 3D RTS in the Microsoft Store. Those wanting to learn more about the game in its current open-source form can visit. The Vulkan renderer works with Vulkan 1.0 implementations, including the Vulkan portability subset for targeting non-native platforms.įun seeing these graphics advancements for the open-source game considering how well this game has aged gracefully thanks to open-source contributors. Originally developed by Pumpkin Studios and published by Eidos Interactive, released as open source in 2004 and the legacy of it continues on as a completely free game. Finally today that merge request was deemed ready and merged.īy default Warzone 2100 is still using an OpenGL 3.0+ core profile but with fall-back for OpenGL 2.1 compatibility. The free and open source RTS Warzone 2100 continues advancing, with a big graphics rendering overhaul recently merged in ready for the next release. Also fun is a new adaptive vsync option where supported too. ![]() The graphics back-end is made configurable via an option in the game's options area. Since August of 2019 has been this merge request working on the game's graphics code and adding the Vulkan back-end as well as initial support for OpenGL ES 2.0/3.0. ![]() In 2004, after fan petition, Warzone's source code was released publicly under an open-source license. Pumpkin Studios ended their support for Warzone 2100 on January 5, 2000. In 1999, it was released commercially for Microsoft Windows and Sony PlayStation. The open-source Warzone 2100 game not only has a Vulkan back-end that was merged today but also OpenGL ES 2.0/3.0 support for those wanting to relive this late 90's computer game on mobile/embedded devices having only GLES drivers. Warzone 2100 was originally developed by Pumpkin Studios and published by Eidos Interactive. Warzone 2100 as the real-time strategy/tactics game that first premiered in 1999 before becoming open-source in 2004 and then fully open-source with game data in 2008 is now evolving in 2020 with Vulkan graphics support.
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